Recently the DFC Intelligence partnered with Xfire to compose a survery of the game players spend the most time on. Now, these two partners have claimed that the data was gathered from 21 million Xfire members and only Xfire members had their hours logged, but I personally know no one that even has it installed. This survey logged hours of play between July 1st in 2011 to June 30th of 2012. Remember that Xfire is a free service that offers players the chance to build a unique gaming profile as well as providing another instant messaging program that many won’t use. I hear there is this program called Skype…
Due to this only counting players with this service, the figures presented are likely to not be accurate in a full-world setting. The numbers still paint an interesting picture for what people are playing though, as Xfire and DFCI state that members logged a staggering 1.3 billion hours of gameplay, with World of Warcraft players logging less than half that at only around 600million. Something to factor in is that Xfire is not available in Asia, where a good chunk (Read: More than half) of WoW players reside.
It is still astounding to have such a high number of hours played, and CEO of DFC Intelligence David Cole offered the following two thoughts about the subject: “The fact that online games such as League of Legends eclipsed more than a billion hours of online game time in a year is simply incredible and a testament to the fundamental shift currently sweeping through the games industry."
The second thought offered was a look at another huge franchise with tons of gameplay: "By comparison, Bungie recently announced that the Halo franchise surpassed two billion hours of online play, but that’s over a period of seven years.” 11 month period of play vs 7 year franchise, I would say one of these series is arguably more popular.
The hours played for League and WoW were revealed as a top ten chart looking at the same statistic, which has another very notable entry on it. The list as follows:
The notable entry on this list is the 173 million hours of Diablo III played, which has been on shelves for right around 50 days. This is a huge number for such a short time, until it is taken into account that Blizzard still has not cracked down on the rampant botting in the game. Ouch.
After this list though, which includes a variety of game gernes, it is clear to see what game has become the actually slayer of WoW. Despite hundreds of games being released into the market claiming to be the Warcraft slayer, including some huge AAA titles that flopped like whales, we finally have clear proof of what it is players have flocked to. Every day League of Legends grows, so log in, grab one of the 101 current champions, and get slaying.
You all have earned the Kingslayer title without even having to dodge AoE…( / WoWplayer)
About the author: Kinowolf